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// This is the MR Car Paint shader //
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The shader has almost all the same
attributes as the maya software
version does. So the docs should
explain it just the same. The refractive
Index attribute must never go below 1.0
or the spec will get all messed up

Attributes are explained correctly in the docs.


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// feedback //
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any comments/bugs feedback or you just 
want to tell me how much you like me :)
miguel@digiteck3d.com


